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BeWorld

Forum » » Jeux » » Portage de Doom 3 sur MorphOS


Post� : 12-03-2022 20:19 icone du post

i confirm that, new tinygl has a lot of little fix : VBO, blend for all SDL2 games (use by opengl renderer), fix glreadpixel, fix texture filter when resize context etc....
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Cet article provient de Meta-MorphOS
https://www.meta-morphos.org/viewtopic.php?topic=2177&forum=54