Forum » » Jeux » » Portage de Doom 3 sur MorphOS
Post� : 12-03-2022 20:19 
i confirm that, new tinygl has a lot of little fix :
VBO,
blend for all SDL2 games (use by opengl renderer),
fix glreadpixel,
fix texture filter when resize context
etc....
IMAC 2.1 / PB 1.5G 17 / PM G5 2.7
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https://www.meta-morphos.org/viewtopic.php?topic=2177&forum=54